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Biyernes, Marso 16, 2018

3D Arts: Skin Test (Part I)

Content Warning:
the following blog entry contains computer graphic images which may not be appropriate for minors..
please do not view this particular blog entry if you are not yet of legal age...


in here, i still used the same model from my previous post...

now with the corrected (uniform) skin..
i only changed her footwear:

  • it's a base model of Andy's Wedges (i believe it was originally meant for Victoria 4 models, so it didn't fit my Genesis 2 Female model correctly, and i had to increase the scale of the shoes a little so i can hide the overlapping skin)
  • the skin is the Caucasian type by Atrion
  • her height is approximately 5'11" (according to Daz Studio's website Genesis 3 Female stands 5'11", and i compared both Victoria 4 and Genesis 2 Female with her and all of them are almost of the same height - quite tall) 

    (here's how the Real Woman texture looks like while still inside DAZ's user interface)


    i still used the same default Headlamp for the lighting..
    with no background..
    this time, i increased the Maximum Render Time to 9,000 seconds (2:30 hours)..
    and i chose to render it as a .png file (of course i won't share the actual file, but uncensored copies are in my DeviantArt account)...

    this one took 2:11 hours to render..
    and i only put a colored background to it using Adobe Photoshop...

    based on the output, i already like the result..
    there's no more white spot, and i don't know if having no background set or changing the format to .png did the trick..
    she just needs a new hair and a sexier high heels, and she's good to go... ^_^


    the same pose as the last one, but i rendered it using a different angle...

    i don't know if i did something wrong..
    i'm not sure if i still need to save the changes that i made to a scene, in order for that to take effect during rendering..
    • but this one was supposed to have the Iray Optimized skin...

    i set the Maximum Render Time back to 7,200 seconds (2:00 hours)..
    and it finished rendering at 1:58 hours...


    my last test render for that day..
    the money shot, haha! :D

    • now this one was supposed to have the Real Woman skin..
    but still, it didn't seem to work...

    it took 1:53:20 hours to render...


    i'm still confused because all the results of my latest experiment seem to have the same skintone (as you can see in this comparative side-to-side view)... :(

    anyway..
    next time, i'll be working on a different pose..
    i'll try saving the files before rendering them, to see if the skin will change then..
    and i'll probably try some basic lighting as well...

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