the following blog entry contains computer graphic images which may not be appropriate for minors..
please do not view this particular blog entry if you are not yet of legal age...
here goes my initial test for my Victoria 4.2 (V4.2) model...
this is how her default All Natural NG skin looks like in the viewport...
and this is how it looks like, while facing the default Headlamp..
pale and kinda rough..
she stands about 5' 10" for the meantime...
it's hard to work with free stuff alone..
so it's a good thing that most of the items have already been featured in some famous 3D artists' work before i acquired them...
for this particular model, i used:
- Eternal Kyra Hair by fabiana
- Ankle Wrap Shoes by lilflame
- and the FREE Pearl Earrings V4 by LMDesign
- also, the face is a variation from some Face 004 sculpt from sharecg (sorry, i forgot the exact name :( )
now using the skin from Adara for V4.2 by nikisatez via the viewport...
the result is a little paler compared to the default skin...
i also tested using:
- Balana Hair V4-A4-G4 by nikisatez
then this is SickleYield's DSA Mats for Von's Bonnie V4..
as you can see, the skin looks well while in the viewport...
but here's what happened after the render..
it produced a dark skin texture, even the nails became dark in color..
it's like the colors were inverted..
but the other props were still rendered correctly...
and this is SickleYield's DSA Mats for Moonfire's Colleen for V4..
also looks great in the viewport...
but the result is just like the test for Bonnie's skin...
the hair is:
- TroyAnne Hair by -Wolfie-
and lastly, a comparative side-by-side view of my V4.2's current working skins..
both the All Natural NG and Adara's skin finished rendering in 2 hours..
while Bonnie's and Colleen's skin only finished more than 70% within the maximum 2 hours of render time..
unfortunately, they're still too pale for the job...
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